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MIT, Video

THE LITERATURE OF THE 21st CENTURY

02.07.09 | Comment?

Noted game designer, author, and professor at USC’s School for Cinematic Arts, Chris Swain, gave a talk on the future of video games at MIT on January 28th, 2009. It’s a fascinating look at the current and future roles of video games in society, well worth the two hours if you’re curious. If you’re pressed for time, I recommend skipping ahead to part 6–Swain makes a compelling argument that we’ll soon consider games to be literature.

Part 1: INTRO AND OVERVIEW
Part 2: CULTURAL RELEVANCE OF GAMES
Part 3: THE HOLLYWOOD TRAP
Part 4: DIGITAL DISTRIBUTION
Part 5: GAMES INTEGRATED INTO DIGITAL LIFE
Part 6: THE LITERATURE OF THE 21st CENTURY
Part 7: QUESTIONS and ANSWERS

Part 1: INTRO AND OVERVIEW

Part 2: CULTURAL RELEVANCE OF GAMES

Part 3: THE HOLLYWOOD TRAP

Part 4: DIGITAL DISTRIBUTION

Part 5: GAMES INTEGRATED INTO DIGITAL LIFE

Part 6: THE LITERATURE OF THE 21st CENTURY

Part 7: QUESTIONS and ANSWERS(audio is bad on this one)

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