My friend lent me his sweet 24P video camera this weekend, so I took it out to Golden Gate park. Here’s a taste, combined with one of this week’s sounds:
FLOWERS_TEST from Main Sequence on Vimeo.
And here’s this week’s batch of Operator patches:
Textures:
Drums:
Here’s an Operator patch I made today:
And a new clickable Processing js sketch. Each time you click, the spiral will redraw itself with slightly different attributes.
Another week, another click-able Processing js sketch, and–surprise–a droney, moody sound to go with it.
Here are three sounds and a click-able Processing js sketch for your Sunday.
Pots and pans 1:
Pots and pans 2:
Sweeping vacuum chamber:
Last weekend I had a great time covering the NASA Lunar Regolith Challenge–a competition to see who could build the best remotely operated digging moonbot. Between each round, the judges would pack down the material with a machine that sounded like this (not quite exactly like this…I’ve played with the pitch somewhat):
Here’s the same […]
Here’s a healthcare multimedia/interactive story that I helped put together. It all started when Peter Aldhous and Jim Giles found a bunch of healthcare data from the OECD and Dartmouth. We’ve been drooling over Gapminder lately, so we decided to have a go.
Peter and Jim analyzed the data and wrangled them […]
It’s been a long time since I posted, but I’m finally set up again, living in San Francisco now, working at New Scientist magazine. In addition to more sounds and beats, I will be posting occasional science pieces as I complete them. Here’s one to start, a climate change map for the US […]
I haven’t posted anything recently because I’ve been finishing up a number of projects out here at MIT. I wanted to share this one with everybody, it’s my final project for my New Media Storytelling class at the Media Lab. This is a Twitter visualizer built using Quartz Composer that takes multiple users and […]
HYDROPHOBE by mainsequence
I finished my submission for the 2009 RPM Challenge last night. Clocking in at 37:27–one track, ten sections–this is my first experiment with purely ambient “music”. Each section starts with a raw recorded sound that then gets manipulated beyond recognition, hopefully in a mostly pleasant way. […]